Best Graveborn Build in Tiny Tina’s Wonderlands: Skills, Attributes, and More

The Graveborn is an interesting mix between a spellcaster and a summoner in Wonderland. They have skills that combine well with both and should be capitalized on to create a pretty solid late game build. Even though Borderlands games are mostly about guns, these other gadgets prove they can do just as much, if not more work than guns can do. Here’s the best build you can use for the Graveborn right now in Tiny Tina’s Wonderlands.
Best Graveborn build in Tiny Tina Wonderland
This build is going to be multiclassed with the Spellshot class to maximize spell damage and utility. The loadout is also going to focus heavily on the use of Ferior weapons and spells. Here is how you should specify in the class:
Born at the grave
- Essence Drain (5)
- Blood Sacrament (3)
- Harvest (3)
- Soul stain (4)
- Black Hydra (3)
- Climbing (3)
- Edge Lord (1)
- Explosive Breath (5)
- Blessing of Morhaim (1)
Spell
- Sniper (5)
- Magic bullets (3)
- Mana Spring (5)
- Mage Armor (1)
- I just warmed up (1)
- High Thread Count (1)
The skills you put points into will greatly increase the lethality of spells and companions. For this reason, you must use the Spellshot’s ambi-hextrous ability. There’s not a lot of Action Skill damage you’ll deal, so it’s pointless to have one.

Next, you’ll want to use the aforementioned Feriore weapons due to their special reloads. When reloading these weapons, you throw them and they will either become a projectile or a companion. Watch out for weapons that turn into companions when reloading (flying gun, goblin, hydra). They are counted as companions and also deal gun damage, both of which are heavily buffed in this build.
Pair this with two powerful spells of your choice. The best ones are those that can roll with multiple charges, allowing you to stack stacks of Spellweaving from the Spellshot, but also trigger Sanguine Sacrament to keep you alive. With a low cooldown on spells, you’ll be casting them constantly, which will also give you nearly endless activation of your killing skills from the Graveborn’s cornerstone, Morhaim’s Blessing.
The spells you must use are among the following:
- Ice Spike
- The greatest spell of all time
- Frostburn
- hand laser
- Son of Destiny
- arcane trait
- glacial waterfall
- Tornado
- buffmeister
In terms of other equipment, you should look for bonuses that give you spell cooldown, spell damage, companion damage/crit, and gun damage. Rings are mostly up to you, although you should probably look at the Thumb cuffs since the endgame will mostly take place in dungeons.
For amulets, you should be looking to get the Frenzied Wrath or joint training these, as these can give your companions (including your thrown Feriore weapons) even more attack power.
If you need an Armor recommendation, you can’t go wrong with the Amalgam, Claw, Corrupted Platemail or the Paradigm.
Finally, for enchantments, you should use the following:
- When casting a spell, increases gun damage by 30% for 10 seconds.
- Recommended on your melee weapon.
- Enchanted-Spellshot: After casting a spell, increases gun damage by 14% and rate of fire by 21% for a short duration.
- Recommended on one of your equipped spells.
- When casting a spell, increases damage done by 15% for 10 seconds.
- Recommended on one of your equipped spells.
- When casting a spell, increases elemental damage by 20% for 5 seconds.
- Recommended in your service.
- After reloading, gain 50% companion critical strike chance and companions regenerate 8% of their maximum health per second for 5 seconds.
- Recommended on your Guns.
Reminder: Stacking enchantments will not work. If you have two enchantments of the same value, such as increased gun damage by 30% for 10 seconds on your melee and protection, only one of them will take effect.. It is better to diversify them in order to get the maximum benefit.
The wonders of Tiny Tina is available now on PlayStation 4 and 5, Xbox One and Series X/S, and PC via Epic Games. A Steam version is expected to release later this year.